Sword ManShield GuardSpearmanCavalryArcherPegasusMagePriest

Guardian

Class Tree

Bulwark Guard

Bulwark Guard

Tier 1

Every 10 seconds, there is a 30% chance to trigger, reducing the physical damage taken by the unit by 10% for 8 seconds, dispellable.

P.DEF
+15%
Advanced Bulwark Guard

Advanced Bulwark Guard

Tier 2

Every 10 seconds, there is a 40% chance to trigger, reducing the physical damage taken by the unit by 20% for 8 seconds, dispellable.

P.DEF
+40%
Tenacity
+75
Protector

Protector

Tier 3

Every 10 seconds, there is a 50% chance to trigger, reducing the physical damage taken by the unit by 30% for 8 seconds, dispellable.

P.DEF
+80%
Tenacity
+150
Arcane Guard

Arcane Guard

Tier 1

Every 10 seconds, there is a 30% chance to trigger, reducing the magic damage taken by the unit by 10% for 8 seconds, dispellable.

M.DEF
+15%
Advanced Arcane Guard

Advanced Arcane Guard

Tier 2

Every 10 seconds, there is a 40% chance to trigger, reducing the magic damage taken by the unit by 20% for 8 seconds, dispellable.

M.DEF
+40%
Tenacity
+75
Arcane Suppressor

Arcane Suppressor

Tier 3

Every 10 seconds, there is a 50% chance to trigger, reducing the magic damage taken by the unit by 30% for 8 seconds, dispellable.

M.DEF
+80%
Tenacity
+150
Vengeance Guard

Vengeance Guard

Tier 1

Every 10 seconds, there is a 30% chance to trigger, when the unit suffers physical damage, the attacker takes 10% of the damage as retaliation, lasting 10 seconds, dispellable.

HP
+5%
Advanced Vengeance Guard

Advanced Vengeance Guard

Tier 2

Every 10 seconds, there is a 35% chance to trigger, when the unit suffers damage, the damage taken is reduced by 10%, and the attacker takes 10% of the damage as retaliation, lasting 10 seconds, dispellable.

HP
+13%
Tenacity
+90
Warlord

Warlord

Tier 3

Every 10 seconds, there is a 40% chance to trigger, when the unit suffers damage, the damage taken is reduced by 15%, and the attacker takes 15% of the damage as retaliation, lasting 10 seconds, dispellable.

HP
+26%
Tenacity
+180
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