
Guardian
Class Tree

Bulwark Guard
Tier 1
Every 10 seconds, there is a 30% chance to trigger, reducing the physical damage taken by the unit by 10% for 8 seconds, dispellable.

Advanced Bulwark Guard
Tier 2
Every 10 seconds, there is a 40% chance to trigger, reducing the physical damage taken by the unit by 20% for 8 seconds, dispellable.

Protector
Tier 3
Every 10 seconds, there is a 50% chance to trigger, reducing the physical damage taken by the unit by 30% for 8 seconds, dispellable.

Arcane Guard
Tier 1
Every 10 seconds, there is a 30% chance to trigger, reducing the magic damage taken by the unit by 10% for 8 seconds, dispellable.

Advanced Arcane Guard
Tier 2
Every 10 seconds, there is a 40% chance to trigger, reducing the magic damage taken by the unit by 20% for 8 seconds, dispellable.

Arcane Suppressor
Tier 3
Every 10 seconds, there is a 50% chance to trigger, reducing the magic damage taken by the unit by 30% for 8 seconds, dispellable.

Vengeance Guard
Tier 1
Every 10 seconds, there is a 30% chance to trigger, when the unit suffers physical damage, the attacker takes 10% of the damage as retaliation, lasting 10 seconds, dispellable.

Advanced Vengeance Guard
Tier 2
Every 10 seconds, there is a 35% chance to trigger, when the unit suffers damage, the damage taken is reduced by 10%, and the attacker takes 10% of the damage as retaliation, lasting 10 seconds, dispellable.

Warlord
Tier 3
Every 10 seconds, there is a 40% chance to trigger, when the unit suffers damage, the damage taken is reduced by 15%, and the attacker takes 15% of the damage as retaliation, lasting 10 seconds, dispellable.