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Sword ManShield GuardSpearmanCavalryArcherPegasusMagePriest

Warrior

Class Tree

Weapon Warrior

Weapon Warrior

Tier 1

There is a 15% chance to trigger on normal attacks, dealing 100% of the attacker's physical attack damage to up to 2 enemy soldier squads or heroes in the engaged enemy unit. This skill can trigger once every 10 seconds.

Attack Speed
+5
P.ATK
+5%
Advanced Weapon Warrior

Advanced Weapon Warrior

Tier 2

There is a 20% chance to trigger on normal attacks, dealing 120% of the attacker's physical attack damage to up to 2 enemy soldier squads or heroes in the engaged enemy unit. This skill can trigger once every 9 seconds.

Attack Speed
+15
P.ATK
+10%
Hero

Hero

Tier 3

There is a 25% chance to trigger on normal attacks, dealing 150% of the attacker's physical attack damage to up to 2 enemy soldier squads or heroes in the engaged enemy unit. This skill can trigger once every 8 seconds.

Attack Speed
+30
P.ATK
+20%
Berserker Warrior

Berserker Warrior

Tier 1

Every 10 seconds, there is a 30% chance to trigger, rapidly swinging the weapon to attack the current engaged target 2 times, each attack being equivalent to a normal attack (independent hit and crit determination).

Crit Chance
+3
Attack Speed
+3
HP
+2%
P.ATK
+2%
Advanced Berserker Warrior

Advanced Berserker Warrior

Tier 2

Every 10 seconds, there is a 35% chance to trigger, rapidly swinging the weapon to attack the current engaged target 3 times, each attack being equivalent to a normal attack (independent hit and crit determination).

Crit Chance
+7
Attack Speed
+7
HP
+5%
P.ATK
+5%
Bloodhand

Bloodhand

Tier 3

Every 10 seconds, there is a 40% chance to trigger, rapidly swinging the weapon to attack the current engaged target 4 times, each attack being equivalent to a normal attack (independent hit and crit determination).

Crit Chance
+15
Attack Speed
+15
HP
+10%
P.ATK
+10%
Dominance Warrior

Dominance Warrior

Tier 1

Every 10 seconds, there is a 30% chance to trigger, giving an attack command to the soldiers of the unit, increasing their physical attack and defense by 10% for 5 seconds, dispellable.

Evasion
+5
HP
+5%
Advanced Dominance Warrior

Advanced Dominance Warrior

Tier 2

Every 10 seconds, there is a 40% chance to trigger, giving an attack command to the soldiers of the unit, increasing their physical attack and defense by 20% for 6.5 seconds, dispellable.

Evasion
+15
HP
+14%
Grand Marshal

Grand Marshal

Tier 3

Every 10 seconds, there is a 50% chance to trigger, giving an attack command to the soldiers of the unit, increasing their physical attack and defense by 30% for 8 seconds, dispellable.

Evasion
+30
HP
+25%
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