
Warrior
Class Tree

Weapon Warrior
Tier 1
There is a 15% chance to trigger on normal attacks, dealing 100% of the attacker's physical attack damage to up to 2 enemy soldier squads or heroes in the engaged enemy unit. This skill can trigger once every 10 seconds.

Advanced Weapon Warrior
Tier 2
There is a 20% chance to trigger on normal attacks, dealing 120% of the attacker's physical attack damage to up to 2 enemy soldier squads or heroes in the engaged enemy unit. This skill can trigger once every 9 seconds.

Hero
Tier 3
There is a 25% chance to trigger on normal attacks, dealing 150% of the attacker's physical attack damage to up to 2 enemy soldier squads or heroes in the engaged enemy unit. This skill can trigger once every 8 seconds.

Berserker Warrior
Tier 1
Every 10 seconds, there is a 30% chance to trigger, rapidly swinging the weapon to attack the current engaged target 2 times, each attack being equivalent to a normal attack (independent hit and crit determination).

Advanced Berserker Warrior
Tier 2
Every 10 seconds, there is a 35% chance to trigger, rapidly swinging the weapon to attack the current engaged target 3 times, each attack being equivalent to a normal attack (independent hit and crit determination).

Bloodhand
Tier 3
Every 10 seconds, there is a 40% chance to trigger, rapidly swinging the weapon to attack the current engaged target 4 times, each attack being equivalent to a normal attack (independent hit and crit determination).

Dominance Warrior
Tier 1
Every 10 seconds, there is a 30% chance to trigger, giving an attack command to the soldiers of the unit, increasing their physical attack and defense by 10% for 5 seconds, dispellable.

Advanced Dominance Warrior
Tier 2
Every 10 seconds, there is a 40% chance to trigger, giving an attack command to the soldiers of the unit, increasing their physical attack and defense by 20% for 6.5 seconds, dispellable.

Grand Marshal
Tier 3
Every 10 seconds, there is a 50% chance to trigger, giving an attack command to the soldiers of the unit, increasing their physical attack and defense by 30% for 8 seconds, dispellable.