Hel
Hel
SwordmanEmpress of the UnderseaValhalla

Tier Rating

Base: ??Max: ??Sacrament: ??

Description

Hel, ruler of the Underworld in Norse mythology, is the daughter of Loki and Angrboda, and sovereign of Helheim. The gods foresaw her ominous future and, under Odin's command, exiled her to Helheim to govern the souls of the dead. Under her rule, the realm of the dead became orderly; all souls who died other than in battle came under her domain. During Ragnarok, she releases an army of the dead, joining her father and brother in battle and becoming a key force in the final judgment.

Hero Stats
HP
4,356 (+217.8)
ST. Vật Lý
166.32 (+8.316)
PT. Vật Lý
40.128 (+2.006)
ST. Phép
46.2 (+2.31)
PT. Phép
21.78 (+1.089)
Chính Xác
80
Tránh Né
20
Bạo Kích
10
Kháng Bạo Kích
90
ST. Bạo Kích
50
Tốc Đánh
100
Descent into the Death Realm
Hero's skill
Triggers at the start of battle. When self receives skill damage from enemy heroes, 60(150)% of the lost health is converted to heal the 3 most injured allied heroes in range (cooldown: 1 second). Every 8 seconds, absorb up to 3 enemy heroes in range's 4(10)% max health to heal self, and steal their healing received over the next 5 seconds by 20(50)%; cannot be dispelled.
Crown of the Undead
Hero's sacrament
Forged from abyssal bones and nether cold iron of the underworld, the crown is inlaid with seven nether soul crystals, its peak mounted with a small bone dragon sculpture (eyes set with divine blood). Hela once wore it to summon the undead to war across the nine realms; dark mist rises from the brim and, on rainy days, dark crimson liquid seeps from it.
1
Hero HP +6%
2
Hero reduces skill damage received by 33%
3
For 60s before battle starts, the entire formation is immune to hard control effects, undispellable.
4
When a hero falls within the Death Zone, absorbs their soul to increase own max HP by 3%. Stacks and lasts for 20 seconds. Cannot be dispelled.
5
After absorbing life, condenses 20% of own maximum HP into the Death Scythe. For 5 seconds, each attack deals physical skill damage equal to 2% of own maximum HP to all enemy units in a cone in front (only deals 10% of this damage to soldiers), and restores 3% of own maximum HP.
How to obtain
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