

Priests possess powerful healing abilities that can change the course of battle but are vulnerable to pegasus knights. Targeting logic: Prioritizes healing the shield unit in front of them. If no shield unit is present, heals the frontmost ally. Subsequent healing prioritizes the most injured ally.

Active skill


Priests possess powerful healing abilities that can change the course of battle but are vulnerable to pegasus knights. Targeting logic: Prioritizes healing the shield unit in front of them. If no shield unit is present, heals the frontmost ally. Subsequent healing prioritizes the most injured ally.



Priests possess powerful healing abilities that can change the course of battle but are vulnerable to pegasus knights. Targeting logic: Prioritizes healing the shield unit in front of them. If no shield unit is present, heals the frontmost ally. Subsequent healing prioritizes the most injured ally.



Priests possess powerful healing abilities that can change the course of battle but are vulnerable to pegasus knights. Targeting logic: At the start, heals the furthest Sword Man, cavalry, or spearmen in its row. Subsequent healing prioritizes Sword Man, cavalry, or spearmen within a certain range.



Priests possess powerful healing abilities that can change the course of battle but are vulnerable to pegasus knights. Targeting logic: At the start, heals the furthest Sword Man, cavalry, or spearmen in its row. Subsequent healing prioritizes Sword Man, cavalry, or spearmen within a certain range.

