Pegasus Knight

Skyborne Pegasus Knights, effective against mages and priests but vulnerable to archers. Targeting logic: At the start, searches for the nearest magic/priest unit in its row. If no target is found, it searches for magic/priest in the rear rows. During melee combat, prioritizes magic/priest within a certain range.

Dive

Active skill

Only applies to ground troops. Quickly dive toward the target and attack, dealing damage equal to 150% of your squad's physical attack.
Passive skill
Pegasus knights' effectiveness against mage and priest units is increased by 5%.
Advancement 1
Swift Pegasus Knight
Elite Unit

Skyborne Pegasus warriors, effective against mages and priests but vulnerable to archers. Targeting logic: At the start, searches for the nearest magic/priest unit. During melee combat, prioritizes magic/priest within a certain range.

HP
701.8 (+35.09)
P.ATK
83.16 (+4.158)
P.DEF
21.945 (+1.097)
M.ATK
15.4 (+0.77)
M.DEF
32.67 (+1.634)
Accuracy
80
Evasion
50
Crit Chance
10
Tenacity
90
Crit Multiplier
50
Attack Speed
100
Movement Speed
10
Attack Range
1
Dive
Dive
Active skill
Only applies to ground units. Quickly dive toward the target and attack, dealing damage equal to 150% of your squad's physical attack and reducing the target unit's movement speed and attack speed by 20% for 5 seconds.
Dodge Counter
Dodge Counter
Passive skill
When successfully dodging a physical attack, immediately perform a normal attack on the attacker (independently determining hit and critical). This effect can trigger once every 5 seconds.
Royal Pegasus Knight
Advanced Unit

Skyborne Pegasus warriors, effective against mages and priests but vulnerable to archers. Targeting logic: At the start, searches for the nearest magic/priest unit. During melee combat, prioritizes magic/priest within a certain range.

HP
871.2 (+43.56)
P.ATK
99.792 (+4.99)
P.DEF
35.112 (+1.756)
M.ATK
18.48 (+0.924)
M.DEF
39.204 (+1.96)
Accuracy
80
Evasion
50
Crit Chance
10
Tenacity
90
Crit Multiplier
50
Attack Speed
100
Movement Speed
10
Attack Range
1
Griffin Dive
Griffin Dive
Active skill
Only applies to ground units. Quickly dive toward the target and attack, dealing damage equal to 150% of your squad's physical attack and reducing the target unit's physical and magic defense by 15% for 5 seconds.
Target Shooting
Target Shooting
Passive skill
Every 10 seconds during battle, normal attacks have a 50% chance to immediately perform an additional normal attack on the same target (not counting normal attack cooldown, independently determining hit and critical), lasting for 5 seconds.
Advancement 2
Heavy Pegasus Knight
Elite Unit

Skyborne Pegasus warriors, effective against mages and priests but vulnerable to archers. Targeting logic: At the start, searches for the nearest archer unit. During melee combat, prioritizes archers within a certain range.

HP
748 (+37.4)
P.ATK
83.16 (+4.158)
P.DEF
27.36 (+1.368)
M.ATK
15.4 (+0.77)
M.DEF
32.67 (+1.634)
Accuracy
80
Evasion
50
Crit Chance
10
Tenacity
90
Crit Multiplier
50
Attack Speed
100
Movement Speed
8
Attack Range
1
Griffin Dive
Griffin Dive
Active skill
Only applies to ground units. Quickly dive toward the target and attack, dealing damage equal to 150% of your squad's physical attack and reducing the target unit's physical and magic defense by 15% for 5 seconds.
Magic Impact
Magic Impact
Passive skill
The dive attack causes additional damage equal to 50% of your squad's magic attack.
Sky Knight
Advanced Unit

Skyborne Pegasus warriors, effective against mages and priests but vulnerable to archers. Targeting logic: At the start, searches for the nearest archer unit. During melee combat, prioritizes archers within a certain range.

HP
842.16 (+42.108)
P.ATK
99.792 (+4.99)
P.DEF
26.334 (+1.317)
M.ATK
18.48 (+0.924)
M.DEF
39.204 (+1.96)
Accuracy
80
Evasion
50
Crit Chance
10
Tenacity
90
Crit Multiplier
50
Attack Speed
100
Movement Speed
8
Attack Range
1
Pegasus Dive
Pegasus Dive
Active skill
Only applies to ground units. Quickly dive toward the target and attack, dealing damage equal to 150% of your squad's physical attack and causing the target unit to become fearful for 3 seconds.
Long Shot
Long Shot
Passive skill
During battle, your squad's damage to mages and priests and their soldier units is increased by 25%.
Skins
Only available for limited heroes
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