Archer

A unit with long attack range, but unable to counterattack when engaged in melee combat, effective against pegasus knights. Targeting logic: At the start and during melee combat, searches for the nearest target.

Volley

Active skill

Every 10 seconds during the battle, deal damage equal to 100% of your squad's physical attack to the current target.
Passive skill
Archers' effectiveness against pegasus knights is increased by 5%.
Advancement 1
Elite Archer
Elite Unit

A unit with long attack range but reduced accuracy when engaged in melee combat, effective against pegasus knights. Targeting logic: At the start, searches for the nearest target. During melee combat, prioritizes pegasus knights within a certain range.

HP
550 (+27.5)
P.ATK
59.4 (+2.97)
P.DEF
13.2 (+0.66)
M.ATK
13.2 (+0.66)
M.DEF
13.2 (+0.66)
Accuracy
90
Evasion
15
Crit Chance
20
Tenacity
90
Crit Multiplier
60
Attack Speed
100
Movement Speed
5
Attack Range
30
Volley
Volley
Active skill
Every 7 seconds during battle, deal damage equal to 100% of your squad's physical attack to the current target.
Steady Shot
Steady Shot
Passive skill
When the current target is engaged in battle with other friendly units, the damage dealt to them is increased by 20%.
Night Archer
Advanced Unit

A unit with long attack range but unable to counterattack when engaged in melee combat, effective against pegasus knights. Targeting logic: At the start, searches for the nearest target. During melee combat, prioritizes pegasus knights within a certain range.

HP
660 (+33)
P.ATK
71.28 (+3.564)
P.DEF
15.84 (+0.792)
M.ATK
15.84 (+0.792)
M.DEF
15.84 (+0.792)
Accuracy
100
Evasion
15
Crit Chance
20
Tenacity
90
Crit Multiplier
60
Attack Speed
100
Movement Speed
5
Attack Range
30
Duo Arrows
Duo Arrows
Active skill
Normal attacks have a 20% chance to trigger and launch an additional normal attack on the same target (not counting the normal attack cooldown, independently determining hit and critical).
Target Shooting
Target Shooting
Passive skill
During battle, your squad's damage to pegasus knights and their soldier units is increased by 25%.
Advancement 2
Dwarven Musketeer
Elite Unit

A unit with long attack range but reduced accuracy when engaged in melee combat, effective against pegasus knights. Targeting logic: At the start and during melee combat, searches for the nearest target.

HP
550 (+27.5)
P.ATK
102.6 (+5.13)
P.DEF
13.2 (+0.66)
M.ATK
13.2 (+0.66)
M.DEF
13.2 (+0.66)
Accuracy
100
Evasion
10
Crit Chance
20
Tenacity
90
Crit Multiplier
60
Attack Speed
50
Movement Speed
5
Attack Range
25
Area Bombing
Area Bombing
Active skill
Every 10 seconds during battle, throw explosives at the current target and up to 3 random enemy targets in the surrounding area, dealing damage equal to 50% of your squad's physical attack.
Ballistic Impact
Ballistic Impact
Passive skill
When performing a normal attack, there is a 25% chance to knock back the target by 1 meter. This effect can trigger once every 2 seconds.
Ranger
Advanced Unit

A unit with long attack range but unable to counterattack when engaged in melee combat, effective against pegasus knights. Targeting logic: At the start and during melee combat, searches for the nearest target.

HP
660 (+33)
P.ATK
106.92 (+5.346)
P.DEF
15.84 (+0.792)
M.ATK
15.84 (+0.792)
M.DEF
15.84 (+0.792)
Accuracy
90
Evasion
15
Crit Chance
20
Tenacity
90
Crit Multiplier
60
Attack Speed
57.5
Movement Speed
5
Attack Range
30
Rapid Fire Arrows
Rapid Fire Arrows
Active skill
Every 8 seconds during battle, rapidly launch projectiles to attack the current target with 2 attacks, each dealing damage equivalent to a normal attack (independently determining hit and critical).
Long Shot
Long Shot
Passive skill
All damage dealt to enemies further than 20 meters increases by 15%.
Skins
Only available for limited heroes
MWReborn Wiki is not affiliated with or endorsed by Moment Interactive Limited. MWReborn Wiki is a database for Mini Warriors Reborn.
All game assets, images, and intellectual property featured in this wiki are owned by Moment Interactive Limited.