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Bai Ze
MageOmnispirit LordFlorence
Tier Rating
Base: ??Max: ??Sacrament: ??
Description
Baize is a mythical beast in ancient Chinese legends, renowned for its knowledge of all creatures and spirits in the world. According to lore, Baize appeared to the Yellow Emperor during his journeys and recounted the traits of all unusual beasts and calamities, enabling people to guard against them. Baize is thus considered a symbol of wisdom and knowledge, frequently depicted in Daoist texts and exorcism traditions.
Hero Stats
HP
2,860 (+143)
P.ATK
18.48 (+0.924)
P.DEF
23.76 (+1.188)
M.ATK
216.216 (+10.811)
M.DEF
66 (+3.3)
Accuracy
90
Evasion
15
Crit Chance
20
Tenacity
75
Crit Multiplier
75
Attack Speed
90
Heaven’s Blessing
Hero's skill
When battle begins, the current area becomes "Fortune's Blessing", lasting until self is defeated. At the same time, "Ward Seal" is applied to self and allied heroes directly above, below, left, or right for 15(30) seconds; this cannot be dispelled.
"Fortune's Blessing": Allies in range gain the ability to discern charms, deal an extra 12(30)% damage to summoned units, and receive bonuses to Crit (+8(20)), Skill Crit Rate (+800(2000)%), and Crit Damage (+12(30)%).
"Ward Seal": A shield effect that absorbs skill damage up to 40(100)% of the shield bearer's max HP, provides immunity to debuffs and crowd control, and increases skill damage by 8(20)%. The buff's duration is unaffected by the shield breaking.
Chart of Omens and Destiny
Hero's sacrament
Hand-painted by Bai Ze, depicting the myriad forms of demons and monsters. Unrolling the scroll reveals auspicious and ominous signs, discerning disasters and abnormalities. Legend says in ancient times, a sage king would hang the scroll in his tent, keeping evil spirits at bay. The patterns shift with the bearer’s thoughts, ensuring a constant area of blessing.
1
The Paragon takes 33% less skill damage.
2
Allied units within the Blessing's area cannot be critically hit by normal attacks.
3
Blessing additionally grants +10% skill crit rate and +20% skill lifesteal. The wearer receives double the effect.
4
Upon own unfortunate death, Blessing will be transferred to the ranged hero ally with the highest Attack Power, lasting until that ally is slain. This ally will also receive the Talisman of Protection.
5
Fuze's range is increased by 30%. Every 5 seconds, gathers allied Willpower within Fuze's range (1 point per Soldier unit, 4 points per Heroic unit; each point restores 1% of user's max HP and increases damage by 2.5%, max 20 points per instance) and converts it into a Spirit Orb. The Spirit Orb is then unleashed as a piercing skill attack, dealing 300% magic attack damage to the enemy Hero with the lowest HP (for every 8 enemy Heroes on the field, +1 target, attacking up to 6 enemy Heroes per instance).
Awakening
1
Fearless
After the battle begins, damage dealt and damage reduction are increased by 3%.
2
Blessing in Disguise
When a ranged hero ally gains the Evil‑Warding Seal, their attack range is increased by an additional 20(50)%. If they are defeated and you have acquired the Vital Energy Bomb skill, it detonates extra 1 time. Subsequently, the 【Evil‑Warding Seal】 is given to the nearest allied ranged hero who has not yet obtained it, with a maximum of 3 additional applications.
3
Misfortune in Waiting
Should a ranged ally hero receive the Evil-Warding Seal, their range is further improved by 32(80)%. Upon that ally's defeat, you permanently gain 2 Will (tracked individually and able to exceed the typical 20 Will limit). If the Vital Energy Bomb skill has been unlocked, it activates one extra time (1). Afterwards, the 【Evil-Warding Seal】 is automatically bestowed on the nearest eligible ranged ally hero, up to 5 additional recipients.
How to obtain
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