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Pegasus
Pegasus KnightCloudborne SteedEnnor
Tier Rating
Base: ??Max: ??Sacrament: ??
Description
The Tianma, or Celestial Steed, is a mythical horse from ancient legends, often depicted as a swift steed capable of flight. In Chinese culture, Tianma symbolizes extraordinary talent, a free spirit, and transcendence of the mundane. Historical records also compare the Tianma to fine horses from the Western Regions or exceptional individuals. Its image carries profound symbolic meaning in literature and art.
Hero Stats
HP
4,356 (+217.8)
P.ATK
199.584 (+9.979)
P.DEF
70.224 (+3.511)
M.ATK
36.96 (+1.848)
M.DEF
78.408 (+3.92)
Accuracy
80
Evasion
50
Crit Chance
10
Tenacity
90
Crit Multiplier
50
Attack Speed
100
Skybound Breakthrough
Hero's skill
At the start of battle, <奔腾气流> is generated permanently and targets the farthest enemy unit (enemy targeting is refreshed every 12 seconds). While charging, each second deals 60(150)% skill damage based on physical attack to all surrounding enemy units (only 10% damage to soldiers), stunning them for 1 second; this can be dispelled. Outside of charging, this effect triggers every 3 seconds.
<奔腾气流>: Increases your unit's movement speed by 30(60)%, raises evasion by 12(30), and grants immunity to slow and control. For the first 5 seconds after engaging, evasion receives an additional temporary boost of 20(50). None of these effects can be dispelled.
Order of the Void
Hero's sacrament
Forged from Starlight Silver Feather and Tiangang Cloud Iron, it's lighter than air. Legend has it that the celestial steed once carried this token on nightly patrols, riding the wind and piercing the veil to reflect the starlight of dawn. Whenever the wind rises, radiant streams shimmer from the token, ethereal like dreams, soaring like wings.
1
Heroes gain 18% increased defense.
2
Heroes receive 33% less skill damage.
3
Before first engaging the enemy, the unit is shrouded by Fate's Concealment and cannot be target locked by enemy forces.
4
For every 1 point of Evasion, this unit's squad gains 2% increased defense and 1 point of Tenacity. This effect cannot be dispelled.
5
Each time the unit searches for the farthest enemy unit, it gains a shield equal to 40% of its max HP, lasting for 10 seconds and cannot be dispelled. Rushing Gale grants a 30% skill evasion rate (for the first 5 seconds after engaging, the evasion rate is doubled).
Awakening
1
Fearless
After the battle begins, damage dealt and damage reduction are increased by 3%.
2
Unbound Ascent
Whenever Deadly Skystride is cast, dispel all movement speed-related debuffs from allied units within range. For the next 5 seconds, they become immune to movement speed-related debuffs and gain 12(30)% increased movement speed. This effect cannot be dispelled.
3
Unbound Ascent
Whenever Deadly Skystride is cast, dispel all movement/attack speed-related debuffs from allied units within range. For the next 8 seconds, they become immune to movement/attack speed-related debuffs, gain 16(40)% increased movement speed, and 8(20)% increased attack speed. This effect cannot be dispelled.
How to obtain
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