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Groom
Groom
Sword ManCorrosion-Bound WraithEnnor

Tier Rating

Base: DMax: DSacrament: D

Roles

Tanking

Description

Grom, whose real name is Smeag, was physically deformed and mentally twisted due to the corruption of the Ancient Ring, leading to the development of a split personality. He possesses an unusual obsession with the Ancient Ring and has spent his life pursuing it. During his journey in the Misty Mountains, he was abandoned by the Ancient Ring. In the final confrontation, he guided Frod along a secret path to Mount Doom. In the final Hall of Fire, he fought Frod for possession of the Ancient Ring, ultimately falling into the lava together with it.

Notes

- Doesn't do anything, kind of a distraction, but just use other tanks

Hero Stats
HP
4,356 (+217.8)
P.ATK
166.32 (+8.316)
P.DEF
40.128 (+2.006)
M.ATK
46.2 (+2.31)
M.DEF
21.78 (+1.089)
Accuracy
80
Evasion
20
Crit Chance
10
Tenacity
90
Crit Multiplier
50
Attack Speed
100
Mortal Greed
Hero's skill
At the start of battle, a random enemy hero's physical body is imbued with Schrodinger's Treasure, causing Grumm to enter an Undispellable Stealth state. The Stealth effect will be removed upon either the first contact with the treasure or after 20 seconds since battle initiation. Once Stealth is dispelled, every 2 seconds, Grumm resets enemy targeting and restores 3(6)% of his maximum HP. [Schrodinger's Treasure]: Grumm will not attack but moves exclusively toward the treasure-holder. On contact, Grumm permanently extracts 10(25)% of the target's max HP (can stack, but each enemy can be affected only once). The treasure then relocates onto another random enemy hero's physical body. If the holder dies before contact occurs, it is treated as a contact and the treasure is redistributed.
Ring of Greed
Hero's sacrament
Forged from dark silver and abyssal glass, its inner surface is etched with twisted runes. Gloom is utterly captivated by it, never parting from the ring day or night. It reflects the desires of whoever holds it. In the depths of night, its band shimmers faintly, as if whispering and calling out.
1
Hero HP +6%
2
Heroes receive 33% less skill damage.
3
Unit movement speed increased by 50%.
4
Gain a shield equal to 20% of your max HP for 5 seconds upon touching treasure. Cannot be dispelled.
5
When self dies, deals true damage equal to 10% of own max HP * number of treasures looted (up to 5) to all enemies within range (only deals 20% of this damage to soldiers).
How to obtain
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