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Arpus Duncurido
Arpus Duncurido
MageWhitebeard ArbiterGranst

Tier Rating

Base: CMax: S+Sacrament: S

Roles

Damage

Description

Arpus Duncurido, a prodigiously gifted wizard. Following his sister's accidental death in a duel, he became deeply self-disciplined. He later served as headmaster and leader of the Phoenix Society, invented the Deluminator, and became master of the Elder Wand. To oppose Voldemort, he secretly plotted with Simpson, ultimately sacrificing himself atop the Astronomy Tower. His strategies paved the way for Harry's victory over the Horcruxes.

Hero Stats
HP
2,640 (+132)
P.ATK
18.48 (+0.924)
P.DEF
23.76 (+1.188)
M.ATK
216.216 (+10.811)
M.DEF
66 (+3.3)
Accuracy
90
Evasion
15
Crit Chance
30
Tenacity
75
Crit Multiplier
75
Attack Speed
90
Twin Stars of Lava
Hero's skill
Triggers at the start of battle: summons a <Flame Spirit> at the positions of yourself and the farthest enemy in the same row. Every 10 seconds, gains a Blazing Shield (absorbs damage equal to 200(500)% of Magic Attack and nullifies 1(3) negative control effects), lasts for 6 seconds, cannot be dispelled. At the same time, casts <Flame Sun Shackles> on the 2 nearest enemy heroes for 5 seconds, which cannot be dispelled. <Flame Sun Shackles>: Cannot move or use skills, and takes skill damage equal to 55(100)% of the caster’s Magic Attack every second during the effect. <Flame Spirit>: Special unit. Cannot be target locked by regular attacks, and dissipates when Apus Dunkurido dies. Every 9(6) seconds, forms a fireball and launches it at another Flame Spirit, dealing skill damage equal to 120(300)% of Magic Attack to all enemies in its path (only deals 10% damage to soldiers).
Dawn Scepter
Hero's sacrament
Forged from Dawn Gold, with a blazing crystal core set at its tip. Legend says that during the Siege of the Snowbound City, Apus wielded this staff to release waves of light, dispelling the dark mist and protecting tens of thousands of sanctuary residents. At every sunrise, a soft glow shimmers at the staff's end.
1
Heroes’ attack power increased by 12%.
2
Heroes receive 33% less skill damage.
3
When Flame Spirit appears, it immediately casts a Fireball. If hit by a Fireball, targets take an additional 3% of their max HP as magic damage from any further Fireballs for the next 15 seconds.
4
Flame Shield trigger interval -2 seconds, and Blazing Sun's Call hits +1 target.
5
20 seconds after its creation, the Flame Spirit will gain sentience and begin to move, additionally launching a fireball that attacks all enemies along the path to the farthest enemy unit. When casting the fireball, it also releases the Seed of Victory, increasing allies' attack within range by 10% and reducing enemies' attack speed by 20% for 5 seconds. These effects cannot be dispelled.
How to obtain
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