Apollo
Apollo
ArcherSun GodOlympia

Tier Rating

Base: ??Max: ??Sacrament: ??

Description

Apollo, son of Zeus and brother of Artemis, is one of the Olympian gods and the god of the sun. In his youth, he slew the giant serpent Python and presided over the Delphic Oracle. He traded with Hermes, exchanging cattle for the lyre. Apollo is the embodiment of light, harmony, and order.

Hero Stats
HP
3,300 (+165)
P.ATK
174.24 (+8.712)
P.DEF
31.68 (+1.584)
M.ATK
31.68 (+1.584)
M.DEF
31.68 (+1.584)
Accuracy
90
Evasion
15
Crit Chance
20
Tenacity
90
Crit Multiplier
60
Attack Speed
100
Corona's Judgment
Hero's skill
At the start of battle, gain [Solar Power] and share it with allied archer units in the same column for the duration of the battle; this effect cannot be dispelled. Basic attacks have a 60% chance to trigger, firing a Sun God's Arrow at the enemy hero with the highest physical defense, dealing x% physical attack + x% of the target's maximum health as physical skill damage, and reducing their physical defense by x% for 8 seconds. This effect can stack up to 9 times and cannot be dispelled. [Solor Power]: Increases skill damage by x%, crit by x points, and crit damage by x%. When affected by a removable debuff, the target is burned, converting the debuff into a x% physical attack bonus for 5 seconds; this effect cannot be dispelled (cooldown: 10 seconds).
Sunwheel Sacred Bow
Hero's sacrament
Forged from the solar orichalcum of Mount Olympus, the bow limbs are wrapped with corona fire silkworm thread, and the bow tips are embedded with golden solar disks. Once aided Apollo in slaying the giant serpent threatening the mountain; its body still bears arrow scars. When drawn, the bow automatically forms flaming arrows, firing golden tails of fire that streak across the sky.
1
Hero attack +12%
2
Sun God Arrows deal true damage.
3
Each time a Skill is used, allied heroes with [Solar Power] will also fire a Solar Arrow with 40% power.
4
After casting skill, increase attack by 10%, up to 40%, undispellable.
5
{Sun’s Power} sharing range is upgraded to cover all allied archer units within a 3×3 grid.
How to obtain
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